Thursday, August 23, 2007

Casino Casinos - Official rules


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Deuces Wild Rules
Just as poker began dominating card tables in America's Wild West, some enterprising enthusiasts added the concept of "wild" cards. The term may have derived from the famous wildcats, or mountain lions, that would occasionally come down from the hills at night to add a good deal of excitement to a mining camp.
There's plenty of excitement in our Deuces Wild Video Poker game. It's played like regular Video Poker, but the Deuces ("2"s) are wild, meaning they can take on the value of any other card to give you a stronger hand. With a Wild Deuce, you can turn a Pair into Three-of-a-Kind, or Two Pair into a Full House. It's easy, it's fun – and, with a wildcard in your hand, there's always plenty of excitement!
To Play
Set Coin Value. Select the coin value for the Video Poker machine by clicking one of three buttons labeled "25¢", "$1" and "$5" that appear in the lower right-center of the control panel. This determines whether you are paying 25 cents, one dollar or five dollars for each coin you are betting in the game.
Insert Coins. Add money to the Video Poker machine by clicking on the Casino chips to drop them in the coin slot. As you add Casino chips, the coin Credit meter will increment according to the coin value setting.
Set Coins Bet. Choose how many coins you want to bet on each hand. You can bet up to 5 coins per hand. The Bet One button increases the coins bet by one each time you click it. Bet Max adjusts it to the maximum of 5 coins per hand. The number of coins bet is shown in the Coins Bet meter and indicated by the highlighted column of the payout table.
Click Deal to Start. This deals five cards to you.
Hold Cards. Click on those cards you want to hold. Those not marked by a Hold Pin will be discarded and replaced on the draw.
Click Draw. Those cards not held will be replace with new cards from the deck. The resulting hand is matched against the payout table and your bet is settled. Any wildcards showing will be used to make the highest hand possible.
Click Deal to Play Again. The deck will be reshuffled and you'll be dealt a new hand. Game Play:
When the DEAL button is clicked, the machine will deal five cards, all face up. Since this is draw poker, you can chose to hold or discard any of the five cards. Your goal is make the best hand you can between your original deal and your potential draw. Any Deuces you get are wild, so they can help you make a better hand.
To hold or keep a card, click the HOLD button under that card or simply click the card. A pin will appear to indicate that the card is to be held, and the Hold button changes to RELEASE. If you change your mind, click Release or (click the card). After cards-to-hold are selected, click DRAW to draw new cards for those which are to be discarded (i.e. not held).
These new drawn cards plus the hold cards from the first deal constitute your final hand (always a total of 5 cards), and the game pays according to the chart at the top of the machine. Payout is accomplished by increasing your coin credits (shown as a CREDIT meter on the machine face).
Coins In, Coin Value and Coins Credit
You can drop as many Casino chips as you wish into the Insert Coins slot. Putting chips in the slot increases your coin credits based on the coin setting for the machine and the dollar value of the chips. The Video Poker machine can be set to play $0.25 coins, $1 coins or $5 coins. If you put a $10 Casino chip in a machine with a $1 coin setting, your coin credits will be 10. If you change the coin setting to $0.25, your coin credits will increase to 40 (for a $10 chip).
The minimum bet per hand is 25 cents and the maximum is $25 (5 coins times $5 per coin).
When you are finished playing, you can click COINS OUT to exchange your coin Credits for Casino chips. As the coins come out of the machine, the number of Credits will be multiplied by the coin value setting ($0.25, $1 or $5) and the resulting amount will be added to your Casino Account balance. If you exit the game without clicking Coins Out, we will automatically empty the machine and increase your Account balance by the proper amount.
Payouts
Payouts are as shown in the chart at the top of the machine. The payout table has rows containing the payout amounts for various rankings of poker hands (see listing below). Each rank has 5 possible payout amounts, depending on the number in the Coins Bet meter. As you change the Coins Bet value, the vertical column of payout amounts for that Coins Bet number will be highlighted.
For example, if you play 1 coin in a $5 Video Poker machine and come up with a Natural Royal Flush, you will be credited with 250 coins which represent a winning of $1,250. If you had bet the maximum of 5 coins and came up with a Natural Royal Flush, you would be credited with 4000 coins – representing a winning of $20,000 on a $5 machine!!
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Pai Gow Poker Rules
Pai Gow Poker is a fascinating game that combines familiar poker cards with some of the strategy of the centuries-old Chinese domino game Pai Gow. It is played with a 53-card deck (including one Joker), and each participant is dealt 7 cards.
The object is to arrange the seven cards into the best 5-card and 2-card hands possible, with the stipulation that the 5-card hand has to be of higher value than the 2-card hand. To win, your 5-card hand has to beat the dealer's 5-card hand and your 2-card hand has to beat the dealer's 2-card hand. A winning combination pays 1-to-1, less a 5% commission to the house.
Rules of Play
The Deal
A single deck of 53 cards is used (standard 52-card poker deck plus one Joker).
Seven cards are dealt to the player face up.
Seven cards are dealt to the dealer face down. Arranging Hands
Each 7-card hand must be split into a 5-card hand and a 2-card hand.
The 5-card hand must be of higher poker rank than the 2-card hand.
The Joker can be used to complete a straight, a flush or a straight flush, but otherwise is treated as an Ace.
When you are satisfied with the arrangement of your hand, click Done to compare your two hands against the dealer's two hands.
You have the option of having your hands automatically arranged for you according to the House Way. Comparing Hands
The player's 5 card hand is compared to the dealer's 5 card hand.
The player's 2 card hand is compared to the dealer's 2 card hand.
If both of the player's hands are of higher rank, the player wins even money, less a 5% commission to the House.
If the player wins one comparison and loses the other, it results in a Tie. This is a push, and the player's bet is returned.
If both of the player's hands are lower than the dealer's, the player loses his bet.
When two compared hands are of the same rank, (for example, if both the player and the dealer have a Queen and Jack in their 2-card hands), it results in a Copy and the dealer wins that comparison. To Play
Place your bet in the Bet circle in the middle of the table. The table limits are $2 minimum and $100 maximum per game.
Click Deal.
Arrange your hands by moving 2 cards into the 2nd Highest spot and then click Done – or click House Way to have your hand arranged for you according to the method the dealer must use.
Clicking Done will reveal the dealer's hand and bets will be settled.
Click New Game to play again. Payouts
On player wins, the payout is 1-to-1, less a 5% commission to the House.
Tie games are a push, and the player's bet is returned. Ranking of 5-Card Hands
5 Aces The highest ranking hand possible. 5 Aces are possible because of the Joker.
Example: A, A, A, A, JokerRoyal FlushThe highest ranking hand possible. An Ace, King, Queen, Jack and 10 of the same suit. Starting with an Ace, all five cards are in sequence and in a common suit.
Example: A, K, Q, J, 10Straight FlushFive cards both in sequence and common suit, but not starting with an Ace.
Example: 10, 9, 8, 7, 6Note that with Pai Gow Poker, the 5, 4, 3, 2, A straight flush is the highest straight flush.Four of a KindFour cards of the same rank.
Example: 5, 5, 5, 5, 2Full HouseThree cards of one rank and two cards of another rank.
Example: K, K, K, 4, 4FlushFive cards of same suit.
Example: K, J, 9, 6, 3StraightFive cards in sequence (Aces may be used high or low).
Example: 5, 4, 3, 2, ANote that with Pai Gow Poker, the 5, 4, 3, 2, A straight is the 2nd highest straight, only beaten by A, K, Q, J, 10.Three of a KindThree cards of same rank.
Example: 9, 9, 9, A, 8Two PairTwo groups of two cards of same rank.
Example: 4, 4, J, J, AOne PairTwo cards of the same rank.
Example: 8, 4, J, J, AHigh CardThe rank of hands containing less than one pair is determined by the highest ranking card.
Example: A , K , 9 , 6 , 3
Ranking of 2-Card Hands
A pairTwo cards of the same rank.
Example: 8, 8High CardThe rank of hands containing less than a pair is determined by the highest ranking card and, if that matches the opponent's, then the second ranking card.
Example: A , Q beats A , J
Game Controls
Chips. Chips of denominations of $1, $5, $10, $25 and $100 will appear on the table. Clicking on a chip will change the value of the chip icon attached to the cursor. Double-clicking on a chip will put that chip in the Bet Circle.
Bet Circle. Left-clicking in the circle places chips for the player's bet, right-clicking removes chips.
Deal. Starts a new game by dealing 7 cards to the player face up and 7 cards to the dealer face down. You must place at least a minimum bet in the Bet Circle for Deal to work.
Clear. Clears chips from the Bet Circle and returns them to player's balance.
Re-Bet. Places the same amount of chips in the Bet Circle as you wagered in the previous game.
House Way. Automatically arranges the player's hand according to the method the House uses to arrange the dealer's hand, and then reveals the dealer's hand to settle the bet. If two cards are in the 2nd Highest location, the House Way button changes to Done. Removing either of the two cards brings back the House Way button.
Done. Indicates that the player is satisfied with the arrangement of his or her hand. Clicking Done will reveal the dealer's hand to settle the bet. Done will not appear until the player has put two cards in the 2nd Highest location.
New Game. This clears the cards from the table and brings up the Deal and Re-Bet buttons. Simply place your bets and click Deal to play again.
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Sic Bo Rules
Sic Bo, known by some as Tai Sai, is an ancient Chinese game of chance. It may have originally used a pair of dice shaken between a plate and an overturned bowl, but today it commonly has 3 dice in a cage for tumbling. Extremely popular in Asian cultures, this exciting, engaging game is winning new converts in many casinos around the world.
Sic Bo is easy to play. The object is to pick the numbers or combinations that will appear on the dice when they come to rest after tumbling. There are 50 different ways to place bets, so you have plenty of choices with a range of payouts – some as high as 180-to-1.
To Play
Select chip values from the chips on the edge of the table.
Place your bets by left-clicking in the bet spots shown on the table to place chips. Right-click will remove chips. You can bet on as many spots as you like.
Click Spin when you have placed all your bets.
The dice will tumble for a few seconds. When they come to rest, the results will be shown and all bets settled.
Click Re-Bet to bet the same distribution of spots or place bets in a new arrangement.
Click Spin to play again. Bet OptionsOur Sic Bo table offers the following types of bets (from top to bottom):
Small Bet (Under 11)Small bets win when the point total of the three dice is between 4 and 10 (also expressed as "Under 11"). The payout is 1-to-1 unless there is a low Triple (Triple 1s, 2s or 3s), in which case the Small bet loses. There are 108 possible combinations of the three dice that add up to point totals under 11, and only 3 of them are Triples.
Specific DoubleTo win a Specific Double bet, two of the three dice must show the Double you select. The payout is 10-to-1. There are six Specific Double bets you can make (and you can place bets on any or all of them for any spin). If the third dice also matches the Specific Double number (in other words, when the result is a Triple), the Specific Double bet still wins.
Specific TripleTo win a Specific Triple bet, all three of the dice must show the Specific Triple you select. The payout is 180-to-1. There are six Specific Triple bets you can make (and you can place bets on any or all of them for any spin).
Any TripleTo win the Any Triple bet, all three of the dice must show the same number, but it can be any of the six possible numbers. This bet wins on any triple result. The payout is 30-to-1.
Big Bet (Over 10)Big bets win when the point total of the three dice is between 11 and 17 (also expressed as "Over 10"). The payout is 1:1 unless there is a high Triple (Triple 4s, 5s or 6s), in which case the Big bet loses. There are 108 possible combinations of the three dice that add up to point totals over 10, and only 3 of them are Triples.
Specific TotalTo win a Specific Total bet, all three of the dice must add up to the Specific Total you select. The payout varies depending on the total selected, from 6-to-1 to 60-to-1 (as indicated in the table layout and the payout table below). There are fourteen Specific Total bets you can make: totals of 4 through 17 (and you can place bets on any or all of them for any spin). For any given spin, only one of the fourteen totals can win.
Pair MatchTo win a Pair Match bet, two of the three of the dice must make the pair selected. The payout is 5-to-1 on each pair. There are fifteen Pair Match bets you can make (and you can place bets on any or all of them for any spin). Note that for a result with three singles (for example: 1, 4, 5), three of the Pair Match bets will win (in this example: 1&4, 1&5 and 4&5).
Numbers BetIf you place a wager on any of the six numbered boxes in the "Numbers Bet" area at the bottom of the table layout (the largest die labeled one, two, three, four, five, or six) you will win according to how many of the three dice come up with the selected number.
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Scratch Ticket Rules
Scratch Ticket is a fun casino game based on familiar lottery tickets. Lottery games have been around for much of human history, dating back to the time of the Caesars in Europe and the Hun Dynasty in China. The term "lottery" is believed to come from the Italian lotto, meaning destiny or fate.
In 1974, the Commonwealth of Massachusetts in the United States developed the first "scratch" lottery ticket. This enabled pre-printed tickets to be safely distributed to thousands of purchase points around the state, making it easy and convenient for people to play anywhere. Players soon had the thrill of revealing their numbers by scratching off a coating or film with a coin and knowing instantly how much they'd won. Scratch tickets became so popular, they quickly spread to every corner of the world. Now, you can enjoy the same thrill of playing a scratch ticket anytime with our exciting online game.
Game Play:
It’s called Treasure Island Scratch Ticket, and you get to dig for buried treasure!
First, purchase a scratch ticket by placing chips in the golden bowl on the table (“Place Bets”). The value of the ticket is equal to the amount of your bet. You can bet from $2 to $5 on each ticket. The more you bet, the higher your reward when you win.
Your scratch ticket is the map, which contains 16 hidden sections just brimming with buried treasure. Each section contains a piece of one of the fabulous jeweled treasures (artifacts) shown on the left side of the screen. If you uncover enough pieces to complete one of these treasures, you win that artifact’s multiplier times the value of your ticket. With a $5 ticket, you can win as much as $5000!
To start the game, press the PLAY button. Your mouse pointer will turn into a shovel. To dig up the buried treasure, scratch off the map sections by moving the shovel back and forth over the map, or bring the shovel to a section and left-click the mouse to clear that section. (Alternatively, you can simply click the SCRATCH OFF button and the map will be cleared for you).
As each section is uncovered, the buried jewel hidden beneath will fly to it’s artifact pattern and snap into place. If you find all FOUR unique parts to piece together a complete artifact, you win! Each artifact has a different multiplier (1x, 2x, 5x, 10x, 100x and 1000x), and you will be paid that multiplier times the amount of your bet when you get a complete artifact.
For example, if you purchase a $5 ticket (by putting a $5 bet in the bowl), and you find all four pieces of the Skull artifact (10x), you will be paid 10x $5 = $50. If you find all four pieces of the Anchor artifact (1000x), you win $5000!
Good luck and happy digging!
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Roulette Monte Carlo Rules
Roulette comes from the French term for “small wheel”. Variations of wheeled games have been around for millennia. Legend has it that Roman soldiers tipped their chariots over to play games on the spinning wheel as a diversion between campaigns, and others tell of monks bringing a wheeled game back from China in the middle ages. By all accounts, roulette became widespread in Europe during the 18th and 19th centuries, especially in France and Monte Carlo.
Today, the roulette wheel is perhaps the best internationally recognized icon symbolizing the glamour, excitement and prestige of high-class casino gaming.
European Roulette wheels are divided into 37 evenly spaced slots numbered 0, and 1 through 36. The zero slot is green and the other numbers are either red or black. The evenly balanced wheel, usually made of polished wood, turns on a spindle. The dealer spins the wheel in one direction and releases a small ivory ball in the opposite direction into the outer edge of the wheel, where it circles many times before slowing down. As the ball loses momentum it falls toward the center of the wheel and drops into one of the slots. It may bounce around from slot to slot but eventually it settles into a single slot to end that round of the game.
The fascination of the game comes from the many ways to place a bet and the excitement and anticipation of watching the ball fall into a slot.
Game Play:
Players make bets against the House by placing chips in various boxes or on the lines between the boxes on the layout table.
The “Spin” button will not become active until at least one bet is placed on the layout. Players can place additional bets, modify existing bets or move chips from one location to another. The “Re-bet” button will place the same amount of chips on the same bets as you had on the previous spin. Once all desired bets are placed, players click the “Spin” button to spin up the wheel and release the ball. After a few seconds, the ball begins to fall toward the center as the wheel slows down. When the ball comes to rest in one of the slots all bets are settled.
The result of each spin is displayed in the tally board on the left side of your screen, with most recent results appearing at the bottom.
Losing bets will be cleared from the layout and winning bets will be paid according to the following table
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Casino Solitaire Rules
Solitaire, a popular game the world over, is known by many names, including Klondike, Patience, Canfield, Chinaman, Demon and Fascination. It has thousands of variations and was used for relaxation by great figures such as Napoleon, Metternich, Paganini and Churchill. Casino Solitaire adds excitement to this engaging pastime by pitting the player against the house to win real money for every card put up on the four foundations (Suit Stacks).
The object of Casino Solitaire is to free up cards in the deck so as to build up the Suit Stacks in ascending order, starting with the Aces as foundations. For every 52 units you wager, you will be paid 5 units for each card you can place in a Suit Stack.
Rules of Play
The Deal
A single deck of 52 cards is used.
There are 4 foundations for Suit Stacks which are initially empty.
There are 7 Column Stacks with cards fanned down and top card face up. The cards are dealt from left to right as follows: 1 card in the first stack, 2 cards in the second, 3 cards in the third and so on to 7 cards in the last stack on the right.
The remaining cards are placed face down in the Stock pile in the upper left corner.
A Play Deck will be created by turning cards over from the Stock and placing them face up on the Play Deck pile, which sits to the right of the Stock.
The suits are Spades, Hearts, Clubs, and Diamonds. Stacking Cards
Suit Stacks must start with an Ace and follow suit in ascending order (for example, A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K of Hearts, from bottom to top).
Column Stacks must alternate red and black, and they must build down in descending rank. Thus you can place either a 4or a 4on a 5, but not a 4or 4.
The Play Deck is built up by turning over the top card of the Stock and placing it face up on the Play Deck (accomplished by clicking on the top card of the Stock). The Play Deck is reduced by playing the top card on either a Column Stack or a Suit Stack (left click and drag into position).
You want to build and move Column Stacks to free up cards you need for building Suit Stacks. Moving Cards and Column Stacks
Any card that is face up in any Stack is available for play.
To move a card, stack or partial stack from one Column Stack to another, simply click highest card you want to move and drag it to the other stack.
Only a King or stack starting with a King can be moved into an empty Column Stack position.
To move the top card from the Play Deck to any stack, click and drag it.
To move the top card from the Play Deck or any Column Stack to a Suit Stack, click and drag it – or double click it and it will go automatically to the right stack.
To get at the face down cards in a Column Stack, you must free them by moving the face up cards to another stack or to an empty stack position. When the top card in a Column Stack is a face down card, click on it to turn it face up.
When you can't move any top cards or stacks, click on the Stock to put a new card on the Play Deck.
You may only go through the Stock pile one time. When the "X" appears, you have turned over your last card from the Stock pile. To Play
Set the Bet Selection to the amount you wish to wager, either $5.20, $52, $104, $156, $260 or $520.
Click Deal.
Follow the Rules of Play to move cards to the Suit Stacks in the upper right-hand corner. Tip: Start by moving any Aces to the Suit Stacks and consolidating Column Stacks to reveal as many face-down Column cards as possible before drawing cards out of the stock.
When you have moved all 52 cards to the Suit Stacks or can't make any more moves, click End Game to collect your winnings and clear the board for another round. PayoutsWinnings are paid for each card you place in the Suit Stacks – depending on the amount of your bet, as shown in the following table:
Selection
Bet Amount
Win Rate(Amount Paid Per Card in Suit Stacks)
Maximum Win
1
$5.20
$0.50
$26
2
$52
$5
$260
3
$104
$10
$520
4
$156
$15
$780
5
$260
$25
$1300
6
$520
$50
$2600
The more you bet, the more you can win!
Game Controls
Bet Selection. Clicking a Bet Selection button sets the amount of your bet for each game of Casino Solitaire. Selected button is highlighted to indicate current bet amount. You can change the bet amount prior to the start of a game.
Win Rate. Indicates the rate at which player will win money for each card put up in the Suit Stacks. The Win Rate is determined by the Bet Selector setting.
Win Meter. Indicates the amount of money won by the player so far in the current game. The Win Meter value equals the number of cards in the Suit Stacks times the Win Rate.
Deal. Starts a new game by dealing out a new hand. Player may then begin play by moving or revealing cards.
End Game. Stops play of the game and pays out any winnings (as indicated by the Win Meter) to player's account balance. No more moves can be made after End Game is clicked.
Undo. Allows player to undo last move, if permitted. Undo is disabled when an undo action is not allowed. For example, you cannot undo turning a card over – once a card is turned face up, it will stay face up. Players may only undo the previous move. Once clicked, Undo will become inactive until a subsequent card move is made that is undoable.
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Blackjack Rules
Blackjack is a very popular game that probably originated in 16th Century France as vingt-et-un (20 and 1), hence its other name "21". It gained the English name Blackjack since a player who held the Ace of Spades (i.e. a Black spade) and the Jack of Spades as the first two cards would be paid out extra, and the gambler's penchant for easy rhymes took over (think "chuck-a-luck", "acey-duecy").
The object of the game is to get as close to 21 without going over ("bust").
Game Play:Players will place their wagers in the center of the betting circle in front of their seat at the table. The dealer will then deal two cards, face up, to each Player and two to himself, one face up and one face down.
Our Blackjack is a multi-hand game, meaning you can play up to 3 hands at the same time. Simply place wagers in the betting circles to either side of the center seat if you want to play additional hands. It makes the game much more interesting and increases your chances of winning.
Card values:
Kings, Queens, Jacks, and 10's each count as 10.
Aces count as 1 or 11, as a player wishes.
All other cards count at their face value (i.e. 2 through 9). Scoring:
If a Player’s first two cards are an Ace and a 10 value card, the Player has Blackjack and will be paid one and one-half times the wager (3-to-2), unless the Dealer also has Blackjack – in which case it’s a push (bet neither paid nor taken). All other winning hands are paid even money (1-to-1).
A Blackjack will beat a point total of "21". For example, an Ace and a 10-value card will beat a 10, 5, 6 hand. Even though both hands total 21 points, the Blackjack wins.
The Player not having Blackjack may continue to draw cards attempting to total as close to 21 as possible without exceeding 21. He is free to stand at any point total or to ask for another card (a “hit”) at any point total under 21. If the Player goes over 21, he busts and loses his wager.
Dealer must hit on all totals of 16 or less. Dealer must stand on all totals of 17 or more.
Blackjack Terminology and Game Controls
BETPlace a number of chips in the betting circle as a wager.
RE-BETPlace the same number of chips in the betting circle as you did for the previous hand.
DEALPlay a hand of Blackjack for the wager placed in the betting circle. Clicking "DEAL" starts the game and commits the wager to the outcome.
HITRequest an additional card from the deck.
STANDTake no additional cards.
SPLITThe Player will match the original wager and split the first two cards into two separate hands. The two cards must be of the same point value (for example: a pair of 8's, a King and a Queen, etc.) For split hands, an Ace and ten-point card equal to "21" and not Blackjack – in other words, they don’t pay 3-to-2, but they will beat a Dealer hand that has 20 points or less. Also, after splitting a pair of Aces, the Player will draw only one card per Ace.
DOUBLEThe “DOUBLE” button will become active after the first two cards have been dealt to each hand. Players who feel confident that they are going to win this hand can “Double Down” to earn twice as much if they do win by clicking DOUBLE. Their original bet amount will be doubled automatically and they will receive exactly one additional card. Double Down wagering is not permitted on a Blackjack hand because you would automatically bust when you received the additional card.
INSUREWhen the dealer's up card is an Ace, all Players have an opportunity to buy "insurance", an additional amount equal to half of that Player's original wager, before any further play begins. A Player may purchase insurance when he/she believes that the dealer's down card is a ten value card. If the Dealer has Blackjack, the insurance wager pays 2-to-1. If the dealer does not have Blackjack, the insurance wager loses and the game continues as usual.
PASSDo not accept the insurance offered on this hand. If Pass is clicked and the Dealer has Blackjack, the player loses his original wager and play ends for this hand (unless Player also has Blackjack, in which case it's a push). If Dealer does not have Blackjack, play for this hand continues as normal.
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Las Vegas Roulette Rules
Roulette comes from the French term for “small wheel”. Variations of wheeled games have been around for millennia. Legend has it that Roman soldiers tipped their chariots over to play games on the spinning wheel as a diversion between campaigns, and others tell of monks bringing a wheeled game back from China in the middle ages. By all accounts, roulette became widespread in Europe during the 18th and 19th centuries, especially in France and Monte Carlo.
Today, the roulette wheel is perhaps the best internationally recognized icon symbolizing the glamour, excitement and prestige of high-class casino gaming.
American Roulette wheels are divided into 38 evenly spaced slots numbered 0, 00 and 1 through 36. The zero slots are green and the other numbers are either red or black. The evenly balanced wheel, usually made of polished wood, turns on a spindle. The dealer spins the wheel in one direction and releases a small ivory ball in the opposite direction into the outer edge of the wheel, where it circles many times before slowing down. As the ball loses momentum it falls toward the center of the wheel and drops into one of the slots. It may bounce around from slot to slot but eventually it settles into a single slot to end that round of the game.
The fascination of the game comes from the many ways to place a bet and the excitement and anticipation of watching the ball fall into a slot.
Game Play:
Players make bets against the House by placing chips in various boxes or on the lines between the boxes on the layout table.
The “Spin” button will not become active until at least one bet is placed on the layout. Players can place additional bets, modify existing bets or move chips from one location to another. The “Re-bet” button will place the same amount of chips on the same bets as you had on the previous spin. Once all desired bets are placed, players click the “Spin” button to spin up the wheel and release the ball. After a few seconds, the ball begins to fall toward the center as the wheel slows down. When the ball comes to rest in one of the slots all bets are settled.
The result of each spin is displayed in the tally board on the left side of your screen, with most recent results appearing at the bottom.
Losing bets will be cleared from the layout and winning bets will be paid according to the following table:
Roulette Payout Table
Inside Bets
Odds Paid
Single number
35:1
Split (two numbers)
17:1
Row (three numbers)
11:1
Triple (three numbers)
11:1
Corner (four numbers)
8:1
Top Line (First 5 numbers: 0, 00, 1, 2, 3)
6:1
Line (six numbers in two adjacent Rows)
5:1
Outside Bets
Odds Paid
1st, 2nd or 3rd Column (12 numbers)
2:1
1st, 2nd or 3rd Dozen
2:1
Red or Black
1:1
Odd or Even
1:1
Low Half (1-18) or High Half (19-36)
1:1
Inside Bets are bets placed inside the grid of numbers on the layout table. They include:
Single — placing a bet on individual numbers (like 00, 4, 23 or 35). Winning singles bets are paid at 35-to-1.
Split — placing a bet on the line between two numbers (like 2 & 3, or 13 & 16). If the ball lands on either number, the odds paid are 17-to-1.
Row — placing a bet on the first vertical line in a horizontal row of three numbers (like 7, 8, 9). If the ball lands in any one of the numbers in a row, the odds paid are 11-to-1.
Triple – placing a bet the intersection of 0, 2, 00. If the ball lands on any one of these three numbers, the odds paid are 11-to-1.
Corner — placing a bet on the corner of a group of four numbers (such as 19, 20, 22, 23). If the ball lands on any one of the four numbers, odds are paid at 8-to-1.
Top Line — the first 5 numbers at the top of the grid (0, 00, 1, 2, 3). If the ball lands in any one of these five spots, odds are paid at 6-to-1. To make this bet, place your chips on the left-hand side of the grid at the horizontal line separating the 0, 00 row from the 1, 2, 3 row.
Line — is a group of six numbers in two adjacent rows, all touching the same grid line. For example, 28, 29, 30 and 31, 32, 33 make up a Line. If the ball lands on any one of the six numbers in the Line, odds are paid at 5-to-1. To make a Line bet, place your chips on the horizontal street line at the left-hand edge of the grid. Outside Bets are bets placed outside the grid of numbers on the layout table. They include:
Columns — a vertical column of numbers in the grid (for example; 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36). You place your bet outside the grid at the bottom of the column, in the boxes marked with "2 to 1". If any one of the numbers in the column comes up, odds are paid at 2-to-1. Columns do not include either 0 or 00.
Dozens — either the first, second or third dozen non-zero numbers (1-12, 13-24 and 25-36, respectively). If the ball lands in one of the twelve numbers in a dozen, the odds paid are 2-to-1.
Red/Black — bet on whether the winning number is red or black. Winning bets are paid at 1-to-1.
Odd/Even — bet on whether the winning number is odd or even (excluding 0, 00). Winning bets are paid at 1-to-1.
High/Low — bet on whether the winning number is in the low half (1-18) or the high half (19-36). Winning bets are paid at 1-to-1. For example, if you have a winning bet of $20 on a single number (paid at 35-to-1) you will get back your original bet of $20 plus 35 times your bet of $20 ($700) for a total win of $720. As another example, if you have a winning bet of $100 on color Red (1-to-1 odds), you will get back your original bet of $100 plus another $100 for a total win of $200.
Players cannot wager more than the maximum for any particular bet in any one round of the game. Roulette has two sets of maximum limits: one for inside bets and one for outside bets (see Bet Type Table below). Minimum and maximum limits are posted at the bottom center of the screen. Note that you can wager the maximum on more than one bet per spin.
Roulette Bet Type Table
Inside Bets
Single number
Split (two numbers)
Row (three numbers)
Corner (four numbers)
Top Line (First 5 numbers: 0, 00, 1, 2, 3)
Line (six numbers in two adjacent Rows)
Outside Bets
1st, 2nd or 3rd Column (12 numbers)
1st, 2nd or 3rd Dozen
Red or Black
Odd or Even
Low Half (1-18) or High Half (19-36)
The chips placed on the table layout give an example of each bet.
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Chuck-A-Luck Rules
Chuck-A-Luck is a lively game where three dice tumble in a spinning cage and you place wagers on how many dice will come up with your chosen number when the cage stops spinning. It probably originated in British Pubs many years ago and started without cages. Instead, gamblers used a horn-shaped chute made of leather or metal to "chuck" the 3 dice across a table and then take their "luck" on how they landed.
An interesting footnote to this is that metal chutes were easier to fashion than leather ones – with tin being cheaper than brass – and enterprising patrons who set up games with little money and a metal chute were called "tin-horned gamblers".
Today, Chuck-A-Luck is a popular game at carnivals, fund raisers and many first-class casinos around the world. It's fun and easy to learn, so beginners take to it quickly, yet the simple premise offers the excitement and high payout that keeps seasoned players coming back for more.
Game Play
The dice are standard six-sided cubes, with sides numbered 1 through 6 (represented as a corresponding number of dots). There are three dice and they are tumbled together in an hour-glass shaped cage that spins around it's horizontal axis. Players place bets by moving chips into various boxes on the table.
The cage cannot start spinning until at least one bet has been placed on the board. Players can click the Spin button to start it as soon as they've finished placing bets.
At that point all bets must stand. Several seconds later the cage stops spinning and the dice come to rest at the bottom of the cage. The resulting numbers are taken off the top face of each dice to determine the winning bets.
Our Chuck-A-Luck table offers six different ways to make bets:
Numbers Bet
Field Bet
High Bet (Over 10)
Low Bet (Under 11)
Odd Bet
Even Bet Numbers Bet
If you place a wager on any of the six numbered boxes in the "Numbers Bet" area (1, 2, 3, 4, 5 or 6) you will win according to how many of the 3 dice come up with that number on their top surface when they come to rest.
Matching Dice
Payoff
1 (a Single)
1:1
2 (a Double)
2:1
3 (a Triple)
10:1
Thus, if all three dice come up with the number 4, any wager on the Number 4 bet would pay 10 to 1. You can bet on as many individual Numbers as you like.
All of the remaining five bet types are based on the sum of the Numbers showing on the 3 dice. Thus, a result with a 5, a 2 and a 4 would yield a point total of 11. Point totals can range from 3 (triple 1's) to 18 (triple 6's).
Field Bet
If you place your wager in the "Field Bet" area then you are betting that all three dice will add up to one of the numbers featured on the Field. It doesn't matter where on the Field you place your chips. If the point total of the 3 dice adds up to any one of the numbers shown on the Field, you will be paid 1:1 on your wager.
High Bet (Over 10)
If you place chips in the High box, then you are wagering that the sum total of the 3 dice will be greater than 10. The payoff is 1:1 unless there is a high Triple (12, 15 or 18), in which case the High bet loses. There are 108 possible combinations of the 3 dice that add up to Over 10, and only 3 of them are Triples.
Low Bet (Under 11)
If you place chips in the Low box, then you are wagering that the sum total of the 3 dice will be less than 11. The payoff is 1:1 unless there is a low Triple (3, 6 or 9), in which case the Low bet loses. There are 108 possible combinations of the 3 dice that add up to Under 11, and only 3 of them are Triples.
Odd Bet
If you place chips in the Odd box, then you are wagering that the sum total of the 3 dice will be an Odd number. The payoff is 1:1 unless there is an Odd Triple (3, 9 or 15), in which case the Odd bet loses. There are 108 possible combinations of the 3 dice that add up to Odd numbers, and only 3 of them are Triples.
Even Bet
If you place chips in the Even box, then you are wagering that the sum total of the 3 dice will be an Even number. The payoff is 1:1 unless there is an even Triple (6, 12 or 18), in which case the Even bet loses. There are 108 possible combinations of the 3 dice that add up to Even numbers, and only 3 of them are Triples.
Game Controls
Spin Starts the cage spinning to tumble the dice. Spin is inactive until at least one bet has been placed on the table.
Re-Bet Places the same wager amounts on the same bets as you had for the previous Spin.
Clear Clears all wagers from the table and returns the amounts to your balance
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Casino Craps Rules — History
Games of chance involving "dice" have been around since the dawn of civilization. The earliest dice were probably shaped from animal bone or carved from hardwoods like ebony and oak. We know that Roman soldiers tossed pig knuckles onto their shields more than two thousand years ago in a game some called "bones". But where did Craps come from - and how did it get that name?
The answer to both questions is certainly open to debate, but here is one take on the convoluted journey from pig knuckles to a casino classic:
Arabs adopted the Legionnaire's pastime of "throwing the bones" (tossing dice) when they expanded into former Roman provinces. They called their small, numbered cubes "azzahr". At some time during trade with Europeans in the Middle Ages, this dice game came back across the Mediterranean to be adopted by the French as "hasar" or "hasard". During the interminable wars between France and England during the 13th and 14th Centuries, English knights brought the game home as "hazard" - meaning to take a chance or to put at risk (as in "hazard a guess").
As the English played the game, they called the lowest roll "crabs". In the aftermath of yet another war, French soldiers picked up this variation from their English prisoners but, maintaining their linguistic independence, used the French word "crabes". Early in the 18th Century, French colonists took the game to the Canadian wilderness. As England extended its reach north from the American colonies, some of the displaced French-speaking Canadians migrated to Louisiana where, by the end of the century, a simplified version of Hazard lost its English name and became known simply as "creps", the Cajun spelling of crabes.
As Cajun riverboat men journeyed up the Mississippi, the venerable dice game was again introduced to English speakers, this time American frontiersmen, who adopted the game and corrupted the name to "craps". As Americans spread out across the West, they made craps a mainstay of every saloon and casino in the land. After the U.S. Civil War, a dice maker introduced an innovation that made imperfectly manufactured dice a non-issue: players could bet for or against the roller. As the popularity of craps continued to grow, various bets (like the Hardways and Horn bets) were incorporated to add some spice and give players more ways to win.
Today, craps is one of the most popular games in any casino. Craps tables are easy to spot on the casino floor - they're the ones where large crowds have gathered round to watch the thrilling action in rapt fascination
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Las Vegas Money Wheel Rules — History
Known variously as Money Wheel, Big 6 Wheel and Wheel of Fortune, this familiar game is based on a popular carnival attraction that has its roots in the days of chariot warfare.
In the aftermath of battle, victorious soldiers often contested over the spoils of their fallen enemy. Anxious to avoid further bloodshed among their troops, commanders encouraged using games of chance to settle disputes. Those upended chariots strewn across the battlefield served this purpose nicely: A spear was thrust into the soil next to the wheel to serve as a reference point, and each contestant made his mark on the rim between two spokes. The wheel was given a good spin, and the soldier whose mark settled closest to the spear won the prize without a fight.
As swords were beat into plowshares, former soldiers brought their spinning game of chance to country festivals celebrating the harvest. One adaptation lead to the smaller horizontal wheels of Roulette, but the large vertical wheel remained a fixture of festivals because it could be easily seen by a crowd of people gathered in the fairway. That tradition has carried on to this day at many local carnivals and is even the centerpiece of a popular TV game show from America now shown all over the world.
Because of its popularity and easy-to-play premise, Money Wheel is probably the first game you'll see when walking into most casinos. It usually has a crowd pressing in from all sides, gasping and cheering as the wheel comes to a full stop. Part of the thrill is watching with anticipation as the wheel slows down and each outcome passes by more slowly than the last. Will it stop on this one? Or keep on to the next
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